I actually think that RAW you technically *can* lower a spell below its original level, but also that reducing the effective level to 0 does NOT make it a cantrip. A cantrip seems to be defined as a spell that is level 0 ab initio (just like haste is a 3rd level wizard spell, whether you cast it using a 4th or 2nd level spell slot). It's just like how an extended haste cast using a 4th level spell slot is still a 3rd level spell. You can apply Wayang Spellhunter and magical lineage to cast it using a 2nd level spell slot. Reducing the level of a spell to 0 means you have to use a level 0 or higher spell slot to cast it. If you are a sorcerer or oracle, you have no level 0 spell slots, so you have to use at least a 1st level slot. If you are a wizard, you can use a 0 level slot, but that means you get one shot, rather than using it an unlimited number of times. You don't have 0 level spell slots, so you can't use this combo to cast a spell as a cantrip. I think there was an earlier thread on this that had some good links.Īlso, I'm with this guy. So it doesn't matter even if you somehow reduce the minimum spell slot required to negative. It is not a cantrip, and you still need to find an appropriate spell slot to cast it with. You're attempting to cast a spell, not a cantrip or an orison. Only cantrips and orisons can be cast an unlimited number of times. Imo cheese means that despite something being legal, its so outrageous and/or game breaking that whether or not it Does say that, it shouldn't- and therefore won't likely be allowed in an actual game environment. I don't see why the two shouldn't work together, metamagic feats are damn weak compared to 3.5 possibilities with them, even if you have both of these and get a -2 metamagic level modifier for a single/same spell, using a single metamagic which changes the level by +3 would still increase it by one, and in the end it would only work for that one, lone spell. I see this as a very focused specialization for that one spell's use, not unlike how some classes gain a spell at lower level than others. Honestly, metamagic in Pathfinder is very uninteresting to me, even in 3.5 I only used it twice maybe (or just once). If a person doesn't absolutely focus on metamagic it just isn't worth it, and I think the idea behind metamagic was to allow spels to evolve and improve. I would have liked if Pathfinder would have allowed spells to be "skilled up" as a character advances so that one spell could be improved so it becomes hard to resist while another becomes able to affect more targets or larger area. Without use of metamagic, purely through how a caster improved/leveled up the spell itself. Metamagic as mentioned, just looks like a badly implemented method to try to be like this.ĮDIT: as for negative leveled spells, I am pretty sure you can't make a level 3 spell into a level 1 because of the -2 modifier, it just means you have a "slot" of 2 level modifiers for free, but the spell has still to be cast at the default level even if not modified by metamagic. I don't see why the two shouldn't work together, metamagic feats are damn weak compared to 3.Elves have long drawn the covetous gazes of other races. Their generous lifespans, magical affinity, and inherent grace each contribute to the admiration or bitter envy of their neighbors.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |